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Announcements (62)

Discussions Replies Latest Activity
Bruce Lehmann

VRML to Music

Just had a look at a nice piece of VRML work and thought I would pass it along. McFly has created some scenes that move to music. Very clev…

Started by Bruce Lehmann

4 Jun 19
Reply by tutancamon
fabricator

web3d Symposium 2009, with live stream

For the people which could not come to darmstadt: this year's Web3D Symposium will be streamed live http://web3d2009.org/live/ Please se…

Started by fabricator

0 Jun 16
Damon Hernandez

Metaverse U '09

A good number of X3D/VRML people here. Stream

Started by Damon Hernandez

4 May 30
Reply by Bruce Lehmann
Hiperia3D - Jordi R Cardona

Let's make Google adopt VRML

Please read: http://news.hiperia3d.com/2009/04/another-standard-for-web-3d-google-o3d.html I have submitted the suggestion to make O3D ad…

Started by Hiperia3D - Jordi R Cardona

56 May 28
Reply by Hiperia3D - Jordi R Cardona
Bruce Lehmann

Another one bites the dust

Better git it while you can, according to Caligari; "Dear Caligari customer, You may have heard that Microsoft Corporation, reacting to d…

Started by Bruce Lehmann

8 May 22
Reply by Doctor
thyme

Importing H-Anim Avatars into Seamless3d 2.151

Seamless3d could import H-Anim a good many months ago but for lack of time in testing, this is the first formal announcement. Also impro…

Started by thyme

4 May 22
Reply by thyme
Hiperia3D - Jordi R Cardona

BS Contact 7.2 Released

Bitmanagement has released the 7.2 version of BS Contact. The new version of BS Contact is supporting the most common internet browser like…

Started by Hiperia3D - Jordi R Cardona

1 May 21
Reply by fabricator
tutancamon

V.R. Platform

Probably this is first coment out from China, about a great chinesse product: http://www.vrplatform.com/article/html/vrplatform_112.html T…

Started by tutancamon

4 May 16
Reply by tutancamon
tutancamon

xVRML

http://ariadne.iz.net/~jeffs/resume.html Professor Jeffrey Sonstein: " • Multiuser 3D Cyberspaces Sending a presence off into the internetw…

Started by tutancamon

17 May 15
Reply by tutancamon
Bruce Lehmann

Hubble Educational Spacewalk Simulation

Some of us know Digital Spaces as the provider of Traveler, A VRML1 based chat program that uses real-time voice chat. I personally have us…

Started by Bruce Lehmann

1 May 15
Reply by tutancamon

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NEWS

ParallelGraphics starts beta-testing of Cortona3D Viewer 6.0 Beta (previously known as Cortona VRML Client) and invites participants to take part in the beta testing program. Cortona3D Viewer is a fast and highly interactive VRML viewer that is ideal for viewing 3D models on the Web. It works as a VRML plug-in for popular Internet browsers such as Internet Explorer, Netscape Navigator, Mozilla, Mozilla Firefox, Opera, and Google Chrome.

Cortona3D Viewer 6.0 Beta homepage -


Download Cortona3D Viewer 6.0 Beta -


Cortona3D Viewer v. 6.0 Beta: What’s new

Unicode support

Cortona3D Viewer 6.0 provides full support for UTF-8 in VRML.

Localization of the user interface

Now the menus of Cortona3D Viewer can be easily translated into other languages by licensed users.

Latest Web browsers support

Cortona3D Viewer now supports Mozilla Firefox v. 3.0 and Google Chrome.

Phong lighting support

The support for Phong lighting model is provided for graphical cards supporting the shader model v. 3.0 and higher. Limited support for the shader model v. 2.x is also provided.

Improved performance: new DirectX renderer

- Support for real-time anti-aliasing (multisampling).
- Support idle-time anti-aliasing by means of Direct3D.
- Support for composite textures.
- Improved processing of textures and 3D primitives.

Improved installation procedure

The use of Microsoft Installer (MSI) allows for easier installation of Cortona3D Viewer within an enterprise and as a part of third party applications.

New VRML extensions

- The Transform2DEx node allows for positioning layers on the screen and specifying their size in pixels.
- The CompositeTexture3D and CompositeTexture2D nodes allow for adding composite textures to the 3D scene.
- The GradientBackground node allows for creating horizontal or vertical gradient background that is static relatively to the camera movements.

Changes in VRML Automation interface

- Pick method has been changed:
Layers without background: areas with no geometry are considered transparent for the picker.
One-sided surfaces: invisible side is ignored by picker.
Double-sided surfaces: the normal calculation is based on a visible side of the surface.
- New method of geometry bounding box calculation:
§ Now the bounding box can be calculated in global coordinates.


The FreeWRL team have put FreeWRL 1.21.2 on-line, with source, debian (.deb) and Apple OSX dmg downloads.

http://freewrl.sourceforge.net

Summary of changes:
- Verified MIME types for OSX and Linux plugins.

- Classic VRML/X3D parser:
- fixed memory error when IS fields were large.
- dramatic speed improvement in PROTO expansions; visible when large protos are
instantiated.

- XML parser:
- speed increase in parsing attribute values (one test shows 100x speed increase)
- PROTO expansion and Script invocation being reworked - may still have parse errors.
(in progress)

- Source Code:
- OpenGL Shaders code should compile on OpenGL 1.5 and above now (was 2.0 and above)
- CFuncs/sounds.h - include unistd.h on Linux machines.

- Misc rendering changes:

- Javascript, direct writing to scenegraph, boolean values were not correctly translated from
javascript to freewrl internal values.

- FaceSets with Color node, not taking material properties correctly (especially transparency)

- FaceSets, with RGB Color node, keep track of associated material transparency, and work through
color node changes.

- removal of temporary files - code has been reworked, as some temporary files (specific:
files retrieved by wget or curl) were not removed.

- initial work on CubeMapTextures.

- GeoPositionInterpolator - output value not translated to local spatial units. (fixed)

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