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Announcements (62)

Discussions Replies Latest Activity
Tim Batchelor

Blender Tutorials - anyone got any good ones?

I have come to the inevitable conclusion that I need to change the 3d modeller that I use (Truespace4) and having a limited budget for soft…

Started by Tim Batchelor

8 May 15
Reply by tutancamon
fabricator

vrml server powered by open source technologies

Firstly you need to use BS Contact, doesn't matter what version though for this world. Special thanks to Roy for the server(s), and bitmana…

Started by fabricator

0 Apr 28
tutancamon

What is V.R.M.L. and what he can do ?

We can say about him that is a dead language ? No. We cannot say this, because he is a language for a specific target of web3d. But we can…

Started by tutancamon

2 Apr 24
Reply by tutancamon
tutancamon

VAST PARK

http://www.vastpark.com/ http://www.vastpark.com/forums/ ;)

Started by tutancamon

1 Apr 18
Reply by Bruce Lehmann
Taranis

Disco cover by Taranis and friends :)

The DDD (Dark Dog Disco) happening is now open :) Have fun !

Started by Taranis

0 Apr 17
tutancamon

Virtual Reality Chat

http://www.vr-fun.net/ Another VR Server ! He has a high quality rendering, and wonderfule worlds ... You must try this smart server, a…

Started by tutancamon

15 Apr 15
Reply by Bruce Lehmann
fabricator

3D-based Captchas become reality

3D-based Captchas become reality Finally something new we can easily replicate with vrml. Anyone want to try doing this with pure 3d, an…

Started by fabricator

0 Apr 9
tutancamon

Iamar, another OGRE application ?

The Iamar project is an ambitious Educational effort that teaches students how to make 3d games. The courses are all recorded in video form…

Started by tutancamon

2 Apr 1
Reply by tutancamon
fabricator

Mozilla, graphics group seek to build 3D Web

news article Wish you could play Crysis in your Web browser? Two influential organizations are banding together to try to bring accelerate…

Started by fabricator

4 Mar 28
Reply by fabricator
MIxED

6ème exposition , 6th exhibition " painting and web"

Nous sommes heureux de vous annoncer la 6ème exposition de MixED ( Mix3D ) http://mixed3d.free.fr/ http://mixed3d.free.fr/spip/?cat=28 S…

Started by MIxED

2 Mar 27
Reply by alain

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NEWS

ParallelGraphics starts beta-testing of Cortona3D Viewer 6.0 Beta (previously known as Cortona VRML Client) and invites participants to take part in the beta testing program. Cortona3D Viewer is a fast and highly interactive VRML viewer that is ideal for viewing 3D models on the Web. It works as a VRML plug-in for popular Internet browsers such as Internet Explorer, Netscape Navigator, Mozilla, Mozilla Firefox, Opera, and Google Chrome.

Cortona3D Viewer 6.0 Beta homepage -


Download Cortona3D Viewer 6.0 Beta -


Cortona3D Viewer v. 6.0 Beta: What’s new

Unicode support

Cortona3D Viewer 6.0 provides full support for UTF-8 in VRML.

Localization of the user interface

Now the menus of Cortona3D Viewer can be easily translated into other languages by licensed users.

Latest Web browsers support

Cortona3D Viewer now supports Mozilla Firefox v. 3.0 and Google Chrome.

Phong lighting support

The support for Phong lighting model is provided for graphical cards supporting the shader model v. 3.0 and higher. Limited support for the shader model v. 2.x is also provided.

Improved performance: new DirectX renderer

- Support for real-time anti-aliasing (multisampling).
- Support idle-time anti-aliasing by means of Direct3D.
- Support for composite textures.
- Improved processing of textures and 3D primitives.

Improved installation procedure

The use of Microsoft Installer (MSI) allows for easier installation of Cortona3D Viewer within an enterprise and as a part of third party applications.

New VRML extensions

- The Transform2DEx node allows for positioning layers on the screen and specifying their size in pixels.
- The CompositeTexture3D and CompositeTexture2D nodes allow for adding composite textures to the 3D scene.
- The GradientBackground node allows for creating horizontal or vertical gradient background that is static relatively to the camera movements.

Changes in VRML Automation interface

- Pick method has been changed:
Layers without background: areas with no geometry are considered transparent for the picker.
One-sided surfaces: invisible side is ignored by picker.
Double-sided surfaces: the normal calculation is based on a visible side of the surface.
- New method of geometry bounding box calculation:
§ Now the bounding box can be calculated in global coordinates.


The FreeWRL team have put FreeWRL 1.21.2 on-line, with source, debian (.deb) and Apple OSX dmg downloads.

http://freewrl.sourceforge.net

Summary of changes:
- Verified MIME types for OSX and Linux plugins.

- Classic VRML/X3D parser:
- fixed memory error when IS fields were large.
- dramatic speed improvement in PROTO expansions; visible when large protos are
instantiated.

- XML parser:
- speed increase in parsing attribute values (one test shows 100x speed increase)
- PROTO expansion and Script invocation being reworked - may still have parse errors.
(in progress)

- Source Code:
- OpenGL Shaders code should compile on OpenGL 1.5 and above now (was 2.0 and above)
- CFuncs/sounds.h - include unistd.h on Linux machines.

- Misc rendering changes:

- Javascript, direct writing to scenegraph, boolean values were not correctly translated from
javascript to freewrl internal values.

- FaceSets with Color node, not taking material properties correctly (especially transparency)

- FaceSets, with RGB Color node, keep track of associated material transparency, and work through
color node changes.

- removal of temporary files - code has been reworked, as some temporary files (specific:
files retrieved by wget or curl) were not removed.

- initial work on CubeMapTextures.

- GeoPositionInterpolator - output value not translated to local spatial units. (fixed)

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