WBandD

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Uncategorized (18)

Discussions Replies Latest Activity
Damon Hernandez

Unity 3D

Interested in the thoughts this group has about Unity 3D.

Started by Damon Hernandez

10 Nov 19
Reply by Bruce Lehmann
Bruce Lehmann

Onverse

Since I covered an older Virtual Platform last go around, I thought I would write about a new one. Over the last few years there have bee...

Started by Bruce Lehmann

1 Sep 5
Reply by Damon Hernandez
Bruce Lehmann

Hippo Opensim Viewer

For those of us who have branched out from Second Life and started exploring the Open Sim world, there is good news. Before, you had to c...

Started by Bruce Lehmann

2 May 20
Reply by tutancamon
Bruce Lehmann

Oddessey Re-Born

In the aftermath of the failure of Blaxxun a void was left for people to upload and display their worlds and creations. Alternatives, s...

Started by Bruce Lehmann

15 Apr 19
Reply by tonygoodchild
Bruce Lehmann

Command List

Although not related to 3D. This list of cammands in Windows can be very helpful at times. These are GUI applications that can be opened ...

Started by Bruce Lehmann

5 Apr 13
Reply by tutancamon
Bruce Lehmann

Accutrans

There are quite a few 3D modeling programs out there on the internet. Not all of them save out to VRML files. What happens then is you ha...

Started by Bruce Lehmann

0 Apr 9
Hiperia3D - Jordi R Cardona

When do computer languages die? The case of VRML adn X3D

Hello, I think that this article of mine may be interesting for our group: http://news.hiperia3d.com/2009/04/when-do-computer-languages...

Started by Hiperia3D - Jordi R Cardona

4 Apr 8
Reply by Hiperia3D - Jordi R Cardona
Taranis

Outside statistics for the user

On the home page of Outside (which is still a freedom area for VRML builders), you can now find a "top 20 worlds" representing the 20 wor...

Started by Taranis

1 Apr 2
Reply by Taranis
Hiperia3D - Jordi R Cardona

Host for vrml files?

Hello, My old site is closed, and the others seem not to work these days. I have an avatar for the Black Cat party but I don't have a si...

Started by Hiperia3D - Jordi R Cardona

8 Mar 22
Reply by Hiperia3D - Jordi R Cardona
Linton Robinson

Anybody interested in doing a video/animation from this work?

Hi. I'm not a world builder. I am a destroyer of worlds. Not really. But to hear some tell it.... I'm a writer. I recently got interested...

Started by Linton Robinson

0 Jan 31
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Bruce Lehmann Bruce Lehmann created this Ning Network.

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NEWS

ParallelGraphics starts beta-testing of Cortona3D Viewer 6.0 Beta (previously known as Cortona VRML Client) and invites participants to take part in the beta testing program. Cortona3D Viewer is a fast and highly interactive VRML viewer that is ideal for viewing 3D models on the Web. It works as a VRML plug-in for popular Internet browsers such as Internet Explorer, Netscape Navigator, Mozilla, Mozilla Firefox, Opera, and Google Chrome.

Cortona3D Viewer 6.0 Beta homepage -


Download Cortona3D Viewer 6.0 Beta -


Cortona3D Viewer v. 6.0 Beta: What’s new

Unicode support

Cortona3D Viewer 6.0 provides full support for UTF-8 in VRML.

Localization of the user interface

Now the menus of Cortona3D Viewer can be easily translated into other languages by licensed users.

Latest Web browsers support

Cortona3D Viewer now supports Mozilla Firefox v. 3.0 and Google Chrome.

Phong lighting support

The support for Phong lighting model is provided for graphical cards supporting the shader model v. 3.0 and higher. Limited support for the shader model v. 2.x is also provided.

Improved performance: new DirectX renderer

- Support for real-time anti-aliasing (multisampling).
- Support idle-time anti-aliasing by means of Direct3D.
- Support for composite textures.
- Improved processing of textures and 3D primitives.

Improved installation procedure

The use of Microsoft Installer (MSI) allows for easier installation of Cortona3D Viewer within an enterprise and as a part of third party applications.

New VRML extensions

- The Transform2DEx node allows for positioning layers on the screen and specifying their size in pixels.
- The CompositeTexture3D and CompositeTexture2D nodes allow for adding composite textures to the 3D scene.
- The GradientBackground node allows for creating horizontal or vertical gradient background that is static relatively to the camera movements.

Changes in VRML Automation interface

- Pick method has been changed:
Layers without background: areas with no geometry are considered transparent for the picker.
One-sided surfaces: invisible side is ignored by picker.
Double-sided surfaces: the normal calculation is based on a visible side of the surface.
- New method of geometry bounding box calculation:
§ Now the bounding box can be calculated in global coordinates.


The FreeWRL team have put FreeWRL 1.21.2 on-line, with source, debian (.deb) and Apple OSX dmg downloads.

http://freewrl.sourceforge.net

Summary of changes:
- Verified MIME types for OSX and Linux plugins.

- Classic VRML/X3D parser:
- fixed memory error when IS fields were large.
- dramatic speed improvement in PROTO expansions; visible when large protos are
instantiated.

- XML parser:
- speed increase in parsing attribute values (one test shows 100x speed increase)
- PROTO expansion and Script invocation being reworked - may still have parse errors.
(in progress)

- Source Code:
- OpenGL Shaders code should compile on OpenGL 1.5 and above now (was 2.0 and above)
- CFuncs/sounds.h - include unistd.h on Linux machines.

- Misc rendering changes:

- Javascript, direct writing to scenegraph, boolean values were not correctly translated from
javascript to freewrl internal values.

- FaceSets with Color node, not taking material properties correctly (especially transparency)

- FaceSets, with RGB Color node, keep track of associated material transparency, and work through
color node changes.

- removal of temporary files - code has been reworked, as some temporary files (specific:
files retrieved by wget or curl) were not removed.

- initial work on CubeMapTextures.

- GeoPositionInterpolator - output value not translated to local spatial units. (fixed)

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