WBandD

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alain

alain's Discussions (24)

Discussions Replied To (24) Replies Latest Activity
tutancamon

"LOL , yesterday , reading that , I wanted to write "stop that talk , you will awa..."

alain replied Nov 23 to TIOBE Programming Community Index

11 Nov 24
Reply by Doctor
Damon Hernandez

"to tell the truth , I must say that I tried ( or retried ...because I played years..."

alain replied Nov 19 to Unity 3D

10 Nov 19
Reply by Bruce Lehmann
Damon Hernandez

"I am trying it a bit since yesterday seems funny http://mixed3d.free.fr/unity3d/..."

alain replied Oct 30 to Unity 3D

10 Nov 19
Reply by Bruce Lehmann
MIxED

"I take the opportunity to tell that the french guys who make "Le Petit Infographi..."

alain replied Sep 3 to 7ème exposition de MixED ( Mix3D ) : Virtual Reality Chat

5 Sep 3
Reply by alain
MIxED

"I have often fun to try new softs ( and I am many often lost with them LOL ) so I..."

alain replied Sep 2 to 7ème exposition de MixED ( Mix3D ) : Virtual Reality Chat

5 Sep 3
Reply by alain
MIxED

"LOL Jordi :) ..and may be it will be more "sport" to download and install VRC and..."

alain replied Sep 1 to 7ème exposition de MixED ( Mix3D ) : Virtual Reality Chat

5 Sep 3
Reply by alain
Bruce Lehmann

"ah !!! thanx for the news ! yesssssss very very nice , I do love all McFly builds ..."

alain replied Jun 19 to VRML to Music

4 Jun 19
Reply by tutancamon
Hiperia3D - Jordi R Cardona

"I think I voted ( dont see where I could check that ) but good ideas , guys"

alain replied Apr 22 to Let's make Google adopt VRML

56 May 28
Reply by Hiperia3D - Jordi R Cardona
Bruce Lehmann

"yes , when I re went weeks ago there , I met and talked with Tony , he is very fri..."

alain replied Apr 17 to Oddessey Re-Born

15 Apr 19
Reply by tonygoodchild
MIxED

"nothing missed , Jordi , the doors had just be opened on 25 , but the first "verni..."

alain replied Mar 27 to 6ème exposition , 6th exhibition " painting and web"

2 Mar 27
Reply by alain
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Bruce Lehmann Bruce Lehmann created this Ning Network.

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NEWS

ParallelGraphics starts beta-testing of Cortona3D Viewer 6.0 Beta (previously known as Cortona VRML Client) and invites participants to take part in the beta testing program. Cortona3D Viewer is a fast and highly interactive VRML viewer that is ideal for viewing 3D models on the Web. It works as a VRML plug-in for popular Internet browsers such as Internet Explorer, Netscape Navigator, Mozilla, Mozilla Firefox, Opera, and Google Chrome.

Cortona3D Viewer 6.0 Beta homepage -


Download Cortona3D Viewer 6.0 Beta -


Cortona3D Viewer v. 6.0 Beta: What’s new

Unicode support

Cortona3D Viewer 6.0 provides full support for UTF-8 in VRML.

Localization of the user interface

Now the menus of Cortona3D Viewer can be easily translated into other languages by licensed users.

Latest Web browsers support

Cortona3D Viewer now supports Mozilla Firefox v. 3.0 and Google Chrome.

Phong lighting support

The support for Phong lighting model is provided for graphical cards supporting the shader model v. 3.0 and higher. Limited support for the shader model v. 2.x is also provided.

Improved performance: new DirectX renderer

- Support for real-time anti-aliasing (multisampling).
- Support idle-time anti-aliasing by means of Direct3D.
- Support for composite textures.
- Improved processing of textures and 3D primitives.

Improved installation procedure

The use of Microsoft Installer (MSI) allows for easier installation of Cortona3D Viewer within an enterprise and as a part of third party applications.

New VRML extensions

- The Transform2DEx node allows for positioning layers on the screen and specifying their size in pixels.
- The CompositeTexture3D and CompositeTexture2D nodes allow for adding composite textures to the 3D scene.
- The GradientBackground node allows for creating horizontal or vertical gradient background that is static relatively to the camera movements.

Changes in VRML Automation interface

- Pick method has been changed:
Layers without background: areas with no geometry are considered transparent for the picker.
One-sided surfaces: invisible side is ignored by picker.
Double-sided surfaces: the normal calculation is based on a visible side of the surface.
- New method of geometry bounding box calculation:
§ Now the bounding box can be calculated in global coordinates.


The FreeWRL team have put FreeWRL 1.21.2 on-line, with source, debian (.deb) and Apple OSX dmg downloads.

http://freewrl.sourceforge.net

Summary of changes:
- Verified MIME types for OSX and Linux plugins.

- Classic VRML/X3D parser:
- fixed memory error when IS fields were large.
- dramatic speed improvement in PROTO expansions; visible when large protos are
instantiated.

- XML parser:
- speed increase in parsing attribute values (one test shows 100x speed increase)
- PROTO expansion and Script invocation being reworked - may still have parse errors.
(in progress)

- Source Code:
- OpenGL Shaders code should compile on OpenGL 1.5 and above now (was 2.0 and above)
- CFuncs/sounds.h - include unistd.h on Linux machines.

- Misc rendering changes:

- Javascript, direct writing to scenegraph, boolean values were not correctly translated from
javascript to freewrl internal values.

- FaceSets with Color node, not taking material properties correctly (especially transparency)

- FaceSets, with RGB Color node, keep track of associated material transparency, and work through
color node changes.

- removal of temporary files - code has been reworked, as some temporary files (specific:
files retrieved by wget or curl) were not removed.

- initial work on CubeMapTextures.

- GeoPositionInterpolator - output value not translated to local spatial units. (fixed)

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