WBandD

Welcomes

There is a friend and associate I have had the privilege and pleasure know that goes by the nickname "X". I have always considered him to be a visionary and an artist and, fortunately for us, he uses the VRML medium to express it. I say fortunately because we all get a chance to experience it. He has had set up several websites in the past for this and also had ran a message board for a time, all focused on supporting and encouraging VRML and 3D creation.

"X" has teamed up with another visionary named Peter and together they have come up with the concept X-Robotica


It is a VRML server that offers worlds and experiences flavored with both X's and Peters particular views. I once reffered to X as the Dali of VRML and his worlds show why. Peter is an artist in his own right and his creations are incredible animated experiences. Together their creations are immersive journeys into the world of the both real and abstract with motion and interactivity.





You go to the site, select an avater from an expansive choice (I chose Bender, I'm Futurama fan), Select a destination, put in your nockname, and sit back and enjoy the ride! After traveling their owncreations you can choose from a variety of worlds made by others.


All of this is VRML/X3D and it proves again, at least for me, that VRML is not a dead platform. And all of this is FREE. You cannot ask for any better than this. I strongly urge people to go a see the site for themselves. And, most of all, have fun!

Go to: http://www.x-robot.com/

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Thank you, Bruce.

Of course everyone is invited.

TC all.

Peter

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Great !
Good idea .
It is a very beautiful chat .
And easy to open our own worlds .

MixED has some stuff too here

http://mixed3d.free.fr/spip/?cat=22
images , infos and interesting interviews of X and of Peter .

Another interesting thing is the iframe WBandD has on his main page .
LouiZeForum too : http://closed.forumactif.com/3D-chats-h1.htm

It is the sort of stuff , as ABNet has too , very useful to know who is connected .
And I hope that step by step it will help to bring some friends in these 3D chats .

Good luck !

Alain for MixED

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Really good to see that X is still part of the community and that he and Peter are both making wonderful worlds.

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NEWS

ParallelGraphics starts beta-testing of Cortona3D Viewer 6.0 Beta (previously known as Cortona VRML Client) and invites participants to take part in the beta testing program. Cortona3D Viewer is a fast and highly interactive VRML viewer that is ideal for viewing 3D models on the Web. It works as a VRML plug-in for popular Internet browsers such as Internet Explorer, Netscape Navigator, Mozilla, Mozilla Firefox, Opera, and Google Chrome.

Cortona3D Viewer 6.0 Beta homepage -


Download Cortona3D Viewer 6.0 Beta -


Cortona3D Viewer v. 6.0 Beta: What’s new

Unicode support

Cortona3D Viewer 6.0 provides full support for UTF-8 in VRML.

Localization of the user interface

Now the menus of Cortona3D Viewer can be easily translated into other languages by licensed users.

Latest Web browsers support

Cortona3D Viewer now supports Mozilla Firefox v. 3.0 and Google Chrome.

Phong lighting support

The support for Phong lighting model is provided for graphical cards supporting the shader model v. 3.0 and higher. Limited support for the shader model v. 2.x is also provided.

Improved performance: new DirectX renderer

- Support for real-time anti-aliasing (multisampling).
- Support idle-time anti-aliasing by means of Direct3D.
- Support for composite textures.
- Improved processing of textures and 3D primitives.

Improved installation procedure

The use of Microsoft Installer (MSI) allows for easier installation of Cortona3D Viewer within an enterprise and as a part of third party applications.

New VRML extensions

- The Transform2DEx node allows for positioning layers on the screen and specifying their size in pixels.
- The CompositeTexture3D and CompositeTexture2D nodes allow for adding composite textures to the 3D scene.
- The GradientBackground node allows for creating horizontal or vertical gradient background that is static relatively to the camera movements.

Changes in VRML Automation interface

- Pick method has been changed:
Layers without background: areas with no geometry are considered transparent for the picker.
One-sided surfaces: invisible side is ignored by picker.
Double-sided surfaces: the normal calculation is based on a visible side of the surface.
- New method of geometry bounding box calculation:
§ Now the bounding box can be calculated in global coordinates.


The FreeWRL team have put FreeWRL 1.21.2 on-line, with source, debian (.deb) and Apple OSX dmg downloads.

http://freewrl.sourceforge.net

Summary of changes:
- Verified MIME types for OSX and Linux plugins.

- Classic VRML/X3D parser:
- fixed memory error when IS fields were large.
- dramatic speed improvement in PROTO expansions; visible when large protos are
instantiated.

- XML parser:
- speed increase in parsing attribute values (one test shows 100x speed increase)
- PROTO expansion and Script invocation being reworked - may still have parse errors.
(in progress)

- Source Code:
- OpenGL Shaders code should compile on OpenGL 1.5 and above now (was 2.0 and above)
- CFuncs/sounds.h - include unistd.h on Linux machines.

- Misc rendering changes:

- Javascript, direct writing to scenegraph, boolean values were not correctly translated from
javascript to freewrl internal values.

- FaceSets with Color node, not taking material properties correctly (especially transparency)

- FaceSets, with RGB Color node, keep track of associated material transparency, and work through
color node changes.

- removal of temporary files - code has been reworked, as some temporary files (specific:
files retrieved by wget or curl) were not removed.

- initial work on CubeMapTextures.

- GeoPositionInterpolator - output value not translated to local spatial units. (fixed)

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