WBandD

Welcomes

Information

3DNPVEI

3DNPVEI LLC (www.3dnpvei.com), formed in 2007, is comprised of international members collaborating on the development and implementation of Web3D technologies.

Website: http://www.3dnpvei.com
Members: 14
Latest Activity: Dec. 10, 2008

Discussion Forum

Bruce Lehmann

Invitation

Started by Bruce Lehmann Dec. 8, 2008.

Bruce Lehmann

3DNPVEI

Started by Bruce Lehmann Dec. 3, 2008.

Comment Wall (5 comments)

Add a Comment

You need to be a member of 3DNPVEI to add comments!

5 Comments

Gina Lauren G. Comment by Gina Lauren G. on December 10, 2008 at 10:12am
Friends please email to lauren@3dnpvei.com instead of sending through ning since this is the only way I can enter you in the system. Thanks,
Gina Lauren G. Comment by Gina Lauren G. on December 10, 2008 at 9:29am
Hello Alain, there is a 60 days free beta subscription for WBandD's '3DNPVEI members. You only need to email a userid to me and a password will be sent back. This only works with real email addresses. Cheers
alain Comment by alain on December 10, 2008 at 9:13am
well ....thanx for the invitation ...it seems to be a good work ... BTW I am not used to use Paypal , because I was used to visit worlds on the blaxxun free anarchist platform . Why to pay to enter 3D ? we have enought to pay in real , :(
With respect
Alain
Gina Lauren G. Comment by Gina Lauren G. on December 10, 2008 at 8:52am
Today is our beta release please come and join in the fun. Cheers,
Gina Lauren G. Comment by Gina Lauren G. on December 3, 2008 at 12:00pm
Hello everyone. I wish to thank Bruce for leading this group. I will do what I can to keep up but understandably I need to focus on our December 10 release at the moment. Have fun and lets prepare for the event. Cheers,
 

Members (14)

Bruce Lehmann alain Gina Lauren G. Doctor Sleepy Steve Cropper Damon Hernandez Tito Deighv Taranis Hiperia3D - Jordi R Cardona Catman iSLa Planet thyme
 
 

About

Bruce Lehmann Bruce Lehmann created this social network on Ning.

Create your own social network!

Badge

Loading…
Who Is Online

NEWS

ParallelGraphics starts beta-testing of Cortona3D Viewer 6.0 Beta (previously known as Cortona VRML Client) and invites participants to take part in the beta testing program. Cortona3D Viewer is a fast and highly interactive VRML viewer that is ideal for viewing 3D models on the Web. It works as a VRML plug-in for popular Internet browsers such as Internet Explorer, Netscape Navigator, Mozilla, Mozilla Firefox, Opera, and Google Chrome.

Cortona3D Viewer 6.0 Beta homepage -


Download Cortona3D Viewer 6.0 Beta -


Cortona3D Viewer v. 6.0 Beta: What’s new

Unicode support

Cortona3D Viewer 6.0 provides full support for UTF-8 in VRML.

Localization of the user interface

Now the menus of Cortona3D Viewer can be easily translated into other languages by licensed users.

Latest Web browsers support

Cortona3D Viewer now supports Mozilla Firefox v. 3.0 and Google Chrome.

Phong lighting support

The support for Phong lighting model is provided for graphical cards supporting the shader model v. 3.0 and higher. Limited support for the shader model v. 2.x is also provided.

Improved performance: new DirectX renderer

- Support for real-time anti-aliasing (multisampling).
- Support idle-time anti-aliasing by means of Direct3D.
- Support for composite textures.
- Improved processing of textures and 3D primitives.

Improved installation procedure

The use of Microsoft Installer (MSI) allows for easier installation of Cortona3D Viewer within an enterprise and as a part of third party applications.

New VRML extensions

- The Transform2DEx node allows for positioning layers on the screen and specifying their size in pixels.
- The CompositeTexture3D and CompositeTexture2D nodes allow for adding composite textures to the 3D scene.
- The GradientBackground node allows for creating horizontal or vertical gradient background that is static relatively to the camera movements.

Changes in VRML Automation interface

- Pick method has been changed:
Layers without background: areas with no geometry are considered transparent for the picker.
One-sided surfaces: invisible side is ignored by picker.
Double-sided surfaces: the normal calculation is based on a visible side of the surface.
- New method of geometry bounding box calculation:
§ Now the bounding box can be calculated in global coordinates.


The FreeWRL team have put FreeWRL 1.21.2 on-line, with source, debian (.deb) and Apple OSX dmg downloads.

http://freewrl.sourceforge.net

Summary of changes:
- Verified MIME types for OSX and Linux plugins.

- Classic VRML/X3D parser:
- fixed memory error when IS fields were large.
- dramatic speed improvement in PROTO expansions; visible when large protos are
instantiated.

- XML parser:
- speed increase in parsing attribute values (one test shows 100x speed increase)
- PROTO expansion and Script invocation being reworked - may still have parse errors.
(in progress)

- Source Code:
- OpenGL Shaders code should compile on OpenGL 1.5 and above now (was 2.0 and above)
- CFuncs/sounds.h - include unistd.h on Linux machines.

- Misc rendering changes:

- Javascript, direct writing to scenegraph, boolean values were not correctly translated from
javascript to freewrl internal values.

- FaceSets with Color node, not taking material properties correctly (especially transparency)

- FaceSets, with RGB Color node, keep track of associated material transparency, and work through
color node changes.

- removal of temporary files - code has been reworked, as some temporary files (specific:
files retrieved by wget or curl) were not removed.

- initial work on CubeMapTextures.

- GeoPositionInterpolator - output value not translated to local spatial units. (fixed)
 

© 2009   Created by Bruce Lehmann on Ning.   Create Your Own Social Network

Badges  |  Report an Issue  |  Privacy  |  Terms of Service

Sign in to chat!