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ABnet

A server provided to host VRML/X3D worlds. A way to host your own worlds off of your own PC is also available. BS Contact is required

Website: http://vrmlworld.net/
Members: 13
Latest Activity: Nov 7

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vcard Comment by vcard on October 23, 2009 at 9:44am
Easy integration of ABNet worlds in Web site structures

That is one interesting feature of vrml/x3D chats (although a bit forgotten sometimes) and very easy to implement with abnet worlds.

Among many others, here are, for reference, 3 excellent examples on how to do that with different approaches and design.


1- Virtual Half Life ( http://66.7.210.142/~virtualh )

2- Boutique 3D ( http://capricedanse3d.new.fr )

3- Woop Woop ( http://woopwoop.8illusion.net )

How, in simple words? You can do it in many ways, of course. The easiest is using an HTML iframe tag.
alain Comment by alain on July 16, 2009 at 11:41pm
excellent ! bravo !

( and nice pic as an example :)
Bruce Lehmann Comment by Bruce Lehmann on July 16, 2009 at 5:59pm
Looks very cool :-) Great job!
vcard Comment by vcard on July 16, 2009 at 5:02pm
"ABNet minimaliste" ?

In the porsue of simple and practical 3D experiences here is a new option taking shape:


The arrow indicates the new option button that enlarges the 3D windown.

vcard
Steve Comment by Steve on July 12, 2009 at 10:58pm
Excellent work Rick and VC! You guys rock! :)
vcard Comment by vcard on July 12, 2009 at 10:39am
ABNet version 3 is out with a Flash plugin !

Simplified access - since Flash is already installed in most PCs
Flash opens new multimedia exploration paths that will gradually enhance ABNet 3D multiuser experience.


For now still works under Internet Explorer but, since flash is a multi-browser/multi-system technology, eventually will run on other browsers and operating systems.

vcard
vcard Comment by vcard on June 23, 2009 at 2:12pm
Catacombs, the next Abnet World will be a Game!


Beware, listen to the old man say !
Bruce Lehmann Comment by Bruce Lehmann on May 17, 2009 at 8:15pm
I run IE6 still. lol. I ran the example ina virtual box just to take a look at Windows 7. IE8 ran it OK. I was kind of surprised that any of it worked considering that this version of Winsows is oclt an RC
Steve Comment by Steve on May 17, 2009 at 2:56pm
So then it worked well in IE8? still running IE7 here....
Bruce Lehmann Comment by Bruce Lehmann on May 16, 2009 at 9:05pm
Here's the browser running in Internet Explorer 8 under Windows 7 RC.

 

Members (13)

Bruce Lehmann MIxED Tito tutancamon Hiperia3D - Jordi R Cardona isa vcard Doctor Rick Kimball alain Steve fabricator Danny King
 
 

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NEWS

ParallelGraphics starts beta-testing of Cortona3D Viewer 6.0 Beta (previously known as Cortona VRML Client) and invites participants to take part in the beta testing program. Cortona3D Viewer is a fast and highly interactive VRML viewer that is ideal for viewing 3D models on the Web. It works as a VRML plug-in for popular Internet browsers such as Internet Explorer, Netscape Navigator, Mozilla, Mozilla Firefox, Opera, and Google Chrome.

Cortona3D Viewer 6.0 Beta homepage -


Download Cortona3D Viewer 6.0 Beta -


Cortona3D Viewer v. 6.0 Beta: What’s new

Unicode support

Cortona3D Viewer 6.0 provides full support for UTF-8 in VRML.

Localization of the user interface

Now the menus of Cortona3D Viewer can be easily translated into other languages by licensed users.

Latest Web browsers support

Cortona3D Viewer now supports Mozilla Firefox v. 3.0 and Google Chrome.

Phong lighting support

The support for Phong lighting model is provided for graphical cards supporting the shader model v. 3.0 and higher. Limited support for the shader model v. 2.x is also provided.

Improved performance: new DirectX renderer

- Support for real-time anti-aliasing (multisampling).
- Support idle-time anti-aliasing by means of Direct3D.
- Support for composite textures.
- Improved processing of textures and 3D primitives.

Improved installation procedure

The use of Microsoft Installer (MSI) allows for easier installation of Cortona3D Viewer within an enterprise and as a part of third party applications.

New VRML extensions

- The Transform2DEx node allows for positioning layers on the screen and specifying their size in pixels.
- The CompositeTexture3D and CompositeTexture2D nodes allow for adding composite textures to the 3D scene.
- The GradientBackground node allows for creating horizontal or vertical gradient background that is static relatively to the camera movements.

Changes in VRML Automation interface

- Pick method has been changed:
Layers without background: areas with no geometry are considered transparent for the picker.
One-sided surfaces: invisible side is ignored by picker.
Double-sided surfaces: the normal calculation is based on a visible side of the surface.
- New method of geometry bounding box calculation:
§ Now the bounding box can be calculated in global coordinates.


The FreeWRL team have put FreeWRL 1.21.2 on-line, with source, debian (.deb) and Apple OSX dmg downloads.

http://freewrl.sourceforge.net

Summary of changes:
- Verified MIME types for OSX and Linux plugins.

- Classic VRML/X3D parser:
- fixed memory error when IS fields were large.
- dramatic speed improvement in PROTO expansions; visible when large protos are
instantiated.

- XML parser:
- speed increase in parsing attribute values (one test shows 100x speed increase)
- PROTO expansion and Script invocation being reworked - may still have parse errors.
(in progress)

- Source Code:
- OpenGL Shaders code should compile on OpenGL 1.5 and above now (was 2.0 and above)
- CFuncs/sounds.h - include unistd.h on Linux machines.

- Misc rendering changes:

- Javascript, direct writing to scenegraph, boolean values were not correctly translated from
javascript to freewrl internal values.

- FaceSets with Color node, not taking material properties correctly (especially transparency)

- FaceSets, with RGB Color node, keep track of associated material transparency, and work through
color node changes.

- removal of temporary files - code has been reworked, as some temporary files (specific:
files retrieved by wget or curl) were not removed.

- initial work on CubeMapTextures.

- GeoPositionInterpolator - output value not translated to local spatial units. (fixed)
 

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