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Bruce Lehmann

Blaxxun Based Communities

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Blaxxun Based Communities

These are chat communities based on the Blaxxun VRML Platform. Some have been around for over a decade. All have loyal members who visit and interact.

Members: 14
Latest Activity: Nov 7

These are some of the communities still operating. I am not listing them as a critique or review, but as an informational endeavor. There are more than are listed here, and I will add them as I go.

3D Planets has been around since 2003 and is still going strong. It is a free membership site and has alot of features and a strong, loyal citizenship. As a bonus, it has an area set aside especially for independent world builders to share their creations.


Cybertown started out as Colony City in 1997 and became Cybertown in 1999. It is a pay site ($5.00USD/Mo) and still has a going membership.


Oddessey has also been around since 2003 and is also a free membership site. It has alot of features and some nice looking places to go. Some of the builders that put it together are exellent at their craft.


United 3D is another free community. They have many interesting places and a steady membership.


Jewel of Indra is strictly an Adult Community. It is a pay site with a stansard fee of $14.95/mo with some special offers for yearly subscriptions. I have never been in there (not my cup of tea), but I know some of the builders and people well and they do beautiful work.









Discussion Forum

Bruce Lehmann

Objects

Started by Bruce Lehmann Nov. 25, 2008.

Bruce Lehmann

3D Planets 5 Replies

Started by Bruce Lehmann. Last reply by Catman Nov. 2, 2008.

Bruce Lehmann

Advantages 3 Replies

Started by Bruce Lehmann. Last reply by alain Oct. 31, 2008.

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fabricator Comment by fabricator on February 19, 2009 at 9:24pm
Yes its BS Collaborate, with some customization to add missing things like gestures. I have no idea what the code added was as its all encrypted vrml.
Bruce Lehmann Comment by Bruce Lehmann on February 18, 2009 at 11:17pm
Looks like they switched over to BS Collaborate
Bruce Lehmann Comment by Bruce Lehmann on February 18, 2009 at 10:57pm

Needs work. But kind of interesting.
Deighv Comment by Deighv on February 18, 2009 at 7:09am
Just a head's up but Oddessey is no longer a blaxxun-based community. I'd make a comment about their present state but that would just be mean :)
Deighv Comment by Deighv on December 29, 2008 at 1:25pm
We are pleased to announce that 3D Planets has broken the 10,000 member milestone and we are currently averaging aproximately 300+ new members each month and that number is increasing. blaxxun may be dead but we sure as heck ain't! Now if you'll 'scuse me I have some celebrating to do ;)

http://3dplanets.com
tutancamon Comment by tutancamon on October 11, 2008 at 10:32pm
I know 8 - 10 'Blaxxun Based Communities' servers online on the net.
May be is time for another free platform. May be 'UNO' will be buy oane to put on internet for freely.
'UNO' means 'United Nations Organisations'
Is a cool ideea isn't it ?
:-))
 

Members (14)

alain Bruce Lehmann MIxED mars isa Deighv Catman Hiperia3D - Jordi R Cardona fabricator tutancamon shadowtraveller Taranis Doctor Danny King
 
 

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Bruce Lehmann Bruce Lehmann created this Ning Network.

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NEWS

ParallelGraphics starts beta-testing of Cortona3D Viewer 6.0 Beta (previously known as Cortona VRML Client) and invites participants to take part in the beta testing program. Cortona3D Viewer is a fast and highly interactive VRML viewer that is ideal for viewing 3D models on the Web. It works as a VRML plug-in for popular Internet browsers such as Internet Explorer, Netscape Navigator, Mozilla, Mozilla Firefox, Opera, and Google Chrome.

Cortona3D Viewer 6.0 Beta homepage -


Download Cortona3D Viewer 6.0 Beta -


Cortona3D Viewer v. 6.0 Beta: What’s new

Unicode support

Cortona3D Viewer 6.0 provides full support for UTF-8 in VRML.

Localization of the user interface

Now the menus of Cortona3D Viewer can be easily translated into other languages by licensed users.

Latest Web browsers support

Cortona3D Viewer now supports Mozilla Firefox v. 3.0 and Google Chrome.

Phong lighting support

The support for Phong lighting model is provided for graphical cards supporting the shader model v. 3.0 and higher. Limited support for the shader model v. 2.x is also provided.

Improved performance: new DirectX renderer

- Support for real-time anti-aliasing (multisampling).
- Support idle-time anti-aliasing by means of Direct3D.
- Support for composite textures.
- Improved processing of textures and 3D primitives.

Improved installation procedure

The use of Microsoft Installer (MSI) allows for easier installation of Cortona3D Viewer within an enterprise and as a part of third party applications.

New VRML extensions

- The Transform2DEx node allows for positioning layers on the screen and specifying their size in pixels.
- The CompositeTexture3D and CompositeTexture2D nodes allow for adding composite textures to the 3D scene.
- The GradientBackground node allows for creating horizontal or vertical gradient background that is static relatively to the camera movements.

Changes in VRML Automation interface

- Pick method has been changed:
Layers without background: areas with no geometry are considered transparent for the picker.
One-sided surfaces: invisible side is ignored by picker.
Double-sided surfaces: the normal calculation is based on a visible side of the surface.
- New method of geometry bounding box calculation:
§ Now the bounding box can be calculated in global coordinates.


The FreeWRL team have put FreeWRL 1.21.2 on-line, with source, debian (.deb) and Apple OSX dmg downloads.

http://freewrl.sourceforge.net

Summary of changes:
- Verified MIME types for OSX and Linux plugins.

- Classic VRML/X3D parser:
- fixed memory error when IS fields were large.
- dramatic speed improvement in PROTO expansions; visible when large protos are
instantiated.

- XML parser:
- speed increase in parsing attribute values (one test shows 100x speed increase)
- PROTO expansion and Script invocation being reworked - may still have parse errors.
(in progress)

- Source Code:
- OpenGL Shaders code should compile on OpenGL 1.5 and above now (was 2.0 and above)
- CFuncs/sounds.h - include unistd.h on Linux machines.

- Misc rendering changes:

- Javascript, direct writing to scenegraph, boolean values were not correctly translated from
javascript to freewrl internal values.

- FaceSets with Color node, not taking material properties correctly (especially transparency)

- FaceSets, with RGB Color node, keep track of associated material transparency, and work through
color node changes.

- removal of temporary files - code has been reworked, as some temporary files (specific:
files retrieved by wget or curl) were not removed.

- initial work on CubeMapTextures.

- GeoPositionInterpolator - output value not translated to local spatial units. (fixed)
 

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