WBandD

Welcomes

Danny King
  • Male
  • Charleston, WV
  • United States
Share 
  • Blog Posts
  • Discussions
  • Events
  • Groups (6)
  • Photos
  • Photo Albums
  • Videos

Danny King's Friends

Danny King's Groups

 

Danny King's Page

Gifts Received

Gift

Danny King has not received any gifts yet

Give Danny King a Gift

Latest Activity

An embedded 3D experience that you can use in Facebook
November 7
A place to share tutorials and tips&tricks on worldbuilding in VRML/X3D but also any other platforms.
November 7
Danny King joined Steve's group
A group for people to discuss design features of vrml worlds, interactivity and hosting options. Also, this could be a great opportunity to recieve help from other world builders or to give help to new world builders.
November 7
A server provided to host VRML/X3D worlds. A way to host your own worlds off of your own PC is also available. BS Contact is required
November 7
A review group for 3D software aimed at VRML and X3D
November 7
These are chat communities based on the Blaxxun VRML Platform. Some have been around for over a decade. All have loyal members who visit and interact.
November 7
Danny King and Marcella James are now friends
November 4
October 31
Danny King and tutancamon are now friends
October 31
October 30
Danny King is now a member of WBandD
October 30

Profile Information

Website
http://dont have one
Favorite VRML/X3D World
CyberTown
Fav World URL
http://cybertown.com
Favorite Fellow World Builder
Nightwonder
Favorite 3D Modelling Software
Vivaty Studio
Fav Modeller URL
http://www.vivaty.com
Favorite World Building Software
I dont have any yet
Fav Software URL
http://dont have one yet

Comment Wall (2 comments)

You need to be a member of WBandD to add comments!

Join this social network

At 1:26pm on October 31, 2009, tutancamon said…
Hello again !
:))
At 7:34pm on October 30, 2009, Bruce Lehmann said…
Hi there and welcome to WBandD. The files are in the resourde section (See tabs at top). Fell free to look around. I am sure you know some of who llurk here :-)
 
 

About

Bruce Lehmann Bruce Lehmann created this social network on Ning.

Create your own social network!

Badge

Loading…
Who Is Online

NEWS

ParallelGraphics starts beta-testing of Cortona3D Viewer 6.0 Beta (previously known as Cortona VRML Client) and invites participants to take part in the beta testing program. Cortona3D Viewer is a fast and highly interactive VRML viewer that is ideal for viewing 3D models on the Web. It works as a VRML plug-in for popular Internet browsers such as Internet Explorer, Netscape Navigator, Mozilla, Mozilla Firefox, Opera, and Google Chrome.

Cortona3D Viewer 6.0 Beta homepage -


Download Cortona3D Viewer 6.0 Beta -


Cortona3D Viewer v. 6.0 Beta: What’s new

Unicode support

Cortona3D Viewer 6.0 provides full support for UTF-8 in VRML.

Localization of the user interface

Now the menus of Cortona3D Viewer can be easily translated into other languages by licensed users.

Latest Web browsers support

Cortona3D Viewer now supports Mozilla Firefox v. 3.0 and Google Chrome.

Phong lighting support

The support for Phong lighting model is provided for graphical cards supporting the shader model v. 3.0 and higher. Limited support for the shader model v. 2.x is also provided.

Improved performance: new DirectX renderer

- Support for real-time anti-aliasing (multisampling).
- Support idle-time anti-aliasing by means of Direct3D.
- Support for composite textures.
- Improved processing of textures and 3D primitives.

Improved installation procedure

The use of Microsoft Installer (MSI) allows for easier installation of Cortona3D Viewer within an enterprise and as a part of third party applications.

New VRML extensions

- The Transform2DEx node allows for positioning layers on the screen and specifying their size in pixels.
- The CompositeTexture3D and CompositeTexture2D nodes allow for adding composite textures to the 3D scene.
- The GradientBackground node allows for creating horizontal or vertical gradient background that is static relatively to the camera movements.

Changes in VRML Automation interface

- Pick method has been changed:
Layers without background: areas with no geometry are considered transparent for the picker.
One-sided surfaces: invisible side is ignored by picker.
Double-sided surfaces: the normal calculation is based on a visible side of the surface.
- New method of geometry bounding box calculation:
§ Now the bounding box can be calculated in global coordinates.


The FreeWRL team have put FreeWRL 1.21.2 on-line, with source, debian (.deb) and Apple OSX dmg downloads.

http://freewrl.sourceforge.net

Summary of changes:
- Verified MIME types for OSX and Linux plugins.

- Classic VRML/X3D parser:
- fixed memory error when IS fields were large.
- dramatic speed improvement in PROTO expansions; visible when large protos are
instantiated.

- XML parser:
- speed increase in parsing attribute values (one test shows 100x speed increase)
- PROTO expansion and Script invocation being reworked - may still have parse errors.
(in progress)

- Source Code:
- OpenGL Shaders code should compile on OpenGL 1.5 and above now (was 2.0 and above)
- CFuncs/sounds.h - include unistd.h on Linux machines.

- Misc rendering changes:

- Javascript, direct writing to scenegraph, boolean values were not correctly translated from
javascript to freewrl internal values.

- FaceSets with Color node, not taking material properties correctly (especially transparency)

- FaceSets, with RGB Color node, keep track of associated material transparency, and work through
color node changes.

- removal of temporary files - code has been reworked, as some temporary files (specific:
files retrieved by wget or curl) were not removed.

- initial work on CubeMapTextures.

- GeoPositionInterpolator - output value not translated to local spatial units. (fixed)
 

© 2009   Created by Bruce Lehmann on Ning.   Create Your Own Social Network

Badges  |  Report an Issue  |  Privacy  |  Terms of Service

Sign in to chat!