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nice ;)
on Wednesday
Congratulations Alana for your talent and commitment to this technology and art so important for us: VRML/X3D Congratulations aussi a la fabuleuse équipe MIXed3D pour ces évènements. Nous savons que, meilleur que parler de la "chose", il faut fai...
October 31
vcard and tutancamon are now friends
October 23
Easy integration of ABNet worlds in Web site structures That is one interesting feature of vrml/x3D chats (although a bit forgotten sometimes) and very easy to implement with abnet worlds. Among many others, here are, for reference, 3 excellent ...
October 23
Yes, exporting to collada is very welcome to the free version. But ... the .kmz file format, already available for export in the previous version of sketchup, is a good way (probably the best) to transfer objects/scenes from sketchup to vivaty stu...
September 23
Alana left a comment for vcard
September 15
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September 15
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September 15

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At 5:22pm on September 15, 2009, Alana said…
PS. Also VC I wanted to promote ABNet server a bit better than I am in the footer, got any idea's at moment I got 3d powered by ABNet in the footer have a look,
It does not really stand out!
At 5:19pm on September 15, 2009, Alana said…
Hi VC
thank you :-) I can't believe it!
I been trying to catch you in 3D, but don't appear to be having any luck! I am pretty busy finishing my 3D movie so have not been able to hang around for long. wanted to tell you that quiet a few people have been joining my Facebook via the 3D worlds, which means the community is picking up members. I will have to start working on your plan, but am finding myself running out of time! ... I will just get this 3D model up and running and will try to find some time. Otherwise it's all over in 3 weeks! and I will get a bit of a break till it starts again ... Also my professor checked out everything and was very impressed with both of us! He is an old time virtual worlds participant and is still proud of his achievements with speres and cubes ... lol
So our work has blown his mind! I still have not written my report so would like to talk to you first.
Alana
At 1:48pm on September 2, 2008, Hiperia3D - Jordi R Cardona said…
Hello VCard, this is Jordi. Welcome here!
At 9:55am on September 2, 2008, Bruce Lehmann said…
Welcome to WBandD. Glad to have another talented builder here.
 
 

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NEWS

ParallelGraphics starts beta-testing of Cortona3D Viewer 6.0 Beta (previously known as Cortona VRML Client) and invites participants to take part in the beta testing program. Cortona3D Viewer is a fast and highly interactive VRML viewer that is ideal for viewing 3D models on the Web. It works as a VRML plug-in for popular Internet browsers such as Internet Explorer, Netscape Navigator, Mozilla, Mozilla Firefox, Opera, and Google Chrome.

Cortona3D Viewer 6.0 Beta homepage -


Download Cortona3D Viewer 6.0 Beta -


Cortona3D Viewer v. 6.0 Beta: What’s new

Unicode support

Cortona3D Viewer 6.0 provides full support for UTF-8 in VRML.

Localization of the user interface

Now the menus of Cortona3D Viewer can be easily translated into other languages by licensed users.

Latest Web browsers support

Cortona3D Viewer now supports Mozilla Firefox v. 3.0 and Google Chrome.

Phong lighting support

The support for Phong lighting model is provided for graphical cards supporting the shader model v. 3.0 and higher. Limited support for the shader model v. 2.x is also provided.

Improved performance: new DirectX renderer

- Support for real-time anti-aliasing (multisampling).
- Support idle-time anti-aliasing by means of Direct3D.
- Support for composite textures.
- Improved processing of textures and 3D primitives.

Improved installation procedure

The use of Microsoft Installer (MSI) allows for easier installation of Cortona3D Viewer within an enterprise and as a part of third party applications.

New VRML extensions

- The Transform2DEx node allows for positioning layers on the screen and specifying their size in pixels.
- The CompositeTexture3D and CompositeTexture2D nodes allow for adding composite textures to the 3D scene.
- The GradientBackground node allows for creating horizontal or vertical gradient background that is static relatively to the camera movements.

Changes in VRML Automation interface

- Pick method has been changed:
Layers without background: areas with no geometry are considered transparent for the picker.
One-sided surfaces: invisible side is ignored by picker.
Double-sided surfaces: the normal calculation is based on a visible side of the surface.
- New method of geometry bounding box calculation:
§ Now the bounding box can be calculated in global coordinates.


The FreeWRL team have put FreeWRL 1.21.2 on-line, with source, debian (.deb) and Apple OSX dmg downloads.

http://freewrl.sourceforge.net

Summary of changes:
- Verified MIME types for OSX and Linux plugins.

- Classic VRML/X3D parser:
- fixed memory error when IS fields were large.
- dramatic speed improvement in PROTO expansions; visible when large protos are
instantiated.

- XML parser:
- speed increase in parsing attribute values (one test shows 100x speed increase)
- PROTO expansion and Script invocation being reworked - may still have parse errors.
(in progress)

- Source Code:
- OpenGL Shaders code should compile on OpenGL 1.5 and above now (was 2.0 and above)
- CFuncs/sounds.h - include unistd.h on Linux machines.

- Misc rendering changes:

- Javascript, direct writing to scenegraph, boolean values were not correctly translated from
javascript to freewrl internal values.

- FaceSets with Color node, not taking material properties correctly (especially transparency)

- FaceSets, with RGB Color node, keep track of associated material transparency, and work through
color node changes.

- removal of temporary files - code has been reworked, as some temporary files (specific:
files retrieved by wget or curl) were not removed.

- initial work on CubeMapTextures.

- GeoPositionInterpolator - output value not translated to local spatial units. (fixed)
 

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